Advanced card search Random card
Akiri  Line Slinger (Commander Legends)

Akiri, Line-Slinger

Commander Legends — Mythic

Legendary Creature — Kor Soldier Ally

Akiri, Line-Slinger rulings:

2020-11-10: If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.

2020-11-10: Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

2020-11-10: To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

2020-11-10: Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

2020-11-10: If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

2020-11-10: An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

2020-11-10: You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

Akiri  Line Slinger (Commander Legends)

Rating:

7.5/10

Rate This:

Cards similar to Akiri, Line-Slinger:

Akroma Vision of Ixidor

Akroma, Vision of Ixidor

Legendary Creature — Angel (6/6)

Flying, first strike, vigilance, trample
At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.
Partner

8.8 /10
$6.23
Cartouche of Solidarity

Cartouche of Solidarity

Enchantment — Aura Cartouche

Enchant creature you control
When Cartouche of Solidarity enters, create a 1/1 white Warrior creature token with vigilance.
Enchanted creature gets +1/+1 and has first strike. (It deals combat damage before creatures without first strike.)

7.1 /10
$0.13
Claws of Valakut

Claws of Valakut

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control and has first strike.

7.2 /10
$0.30
Cranial Plating

Cranial Plating

Artifact — Equipment

Equipped creature gets +1/+0 for each artifact you control.
: Attach Cranial Plating to target creature you control.
Equip

9.5 /10
$0.58
Deadeye Plunderers

Deadeye Plunderers

Creature — Human Pirate (3/3)

Deadeye Plunderers gets +1/+1 for each artifact you control.
: Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

6.2 /10
$0.16
Digsite Engineer

Digsite Engineer

Creature — Dwarf Artificer (3/3)

Whenever you cast an artifact spell, you may pay . If you do, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

9 /10
$0.39

© 2026 MTG Assist • whatgameshouldiplaynext.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.