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Annoyed Altisaur (Commander Legends)

Annoyed Altisaur

Commander Legends — common

Creature — Dinosaur

Sets Annoyed Altisaur has been printed in:

Annoyed Altisaur (Commander Legends)

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Rating:

8.54/10

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Cards like Annoyed Altisaur in Commander Legends:

Kodama of the East Tree

Kodama of the East Tree

Legendary Creature — Spirit (6/6)

Reach
Whenever another permanent enters the battlefield under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield.
Partner (You can have two commanders if both have partner.)

9.7 /10
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SweetGum Recluse

Sweet-Gum Recluse

Creature — Spider (0/3)

Flash
Cascade
Reach
When Sweet-Gum Recluse enters the battlefield, put three +1/+1 counters on each of any number of target creatures that entered the battlefield this turn.

8.8 /10
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Avenger of Zendikar

Avenger of Zendikar

Creature — Elemental (5/5)

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

9.9 /10
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Dawnglade Regent

Dawnglade Regent

Creature — Elk (8/8)

When Dawnglade Regent enters the battlefield, you become the monarch.
As long as you're the monarch, permanents you control have hexproof.

8.6 /10
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FinClade Fugitives

Fin-Clade Fugitives

Creature — Elf Salamander Rogue (7/4)

Fin-Clade Fugitives can't be blocked by creatures with power 2 or less.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

3.6 /10
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Kamahl Heart of Krosa

Kamahl, Heart of Krosa

Legendary Creature — Human Druid (5/5)

At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn.
: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land.
Partner (You can have two commanders if both have partner.)

9.1 /10
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Molimo MaroSorcerer

Molimo, Maro-Sorcerer

Legendary Creature — Elemental (0/0)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.

7.1 /10
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Rampaging Baloths

Rampaging Baloths

Creature — Beast (6/6)

Trample
Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.

9.9 /10
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Scaled Behemoth

Scaled Behemoth

Creature — Crocodile (6/7)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

3.3 /10
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Sifter Wurm

Sifter Wurm

Creature — Wurm (7/7)

Trample
When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value.

6.6 /10
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Slurrk AllIngesting

Slurrk, All-Ingesting

Legendary Creature — Ooze (0/0)

Slurrk, All-Ingesting enters the battlefield with five +1/+1 counters on it.
Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it.
Partner (You can have two commanders if both have partner.)

7.6 /10
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Terastodon

Terastodon

Creature — Elephant (9/9)

When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.

9.7 /10
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Verdant Suns Avatar

Verdant Sun's Avatar

Creature — Dinosaur Avatar (5/5)

Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.

9.4 /10
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Colfenor the Last Yew

Colfenor, the Last Yew

Legendary Creature — Treefolk Shaman (3/7)

Vigilance, reach
Whenever Colfenor, the Last Yew or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.

7 /10
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Aesi Tyrant of Gyre Strait

Aesi, Tyrant of Gyre Strait

Legendary Creature — Serpent (5/5)

You may play an additional land on each of your turns.
Landfall — Whenever a land enters the battlefield under your control, you may draw a card.

9.6 /10
--
Amareth the Lustrous

Amareth, the Lustrous

Legendary Creature — Dragon (6/6)

Flying
Whenever another permanent enters the battlefield under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand.

7.3 /10
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Hamza Guardian of Arashin

Hamza, Guardian of Arashin

Legendary Creature — Elephant Warrior (5/5)

This spell costs less to cast for each creature you control with a +1/+1 counter on it.
Creature spells you cast cost less to cast for each creature you control with a +1/+1 counter on it.

9 /10
$0.10
Karador Ghost Chieftain

Karador, Ghost Chieftain

Legendary Creature — Centaur Spirit (3/4)

This spell costs less to cast for each creature card in your graveyard.
Once during each of your turns, you may cast a creature spell from your graveyard.

7.5 /10
--
Maelstrom Wanderer

Maelstrom Wanderer

Legendary Creature — Elemental (7/5)

Creatures you control have haste.
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)

9.3 /10
--
Prossh Skyraider of Kher

Prossh, Skyraider of Kher

Legendary Creature — Dragon (5/5)

When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast it.
Flying
Sacrifice another creature: Prossh, Skyraider of Kher gets +1/+0 until end of turn.

7.8 /10
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