Soul's Might
Commander Legends — Common
Sorcery
Sets Soul's Might has been printed in:

Commander Legends — Common
Sorcery
Sets Soul's Might has been printed in:

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Enchantment
Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.
Sorcery // Sorcery
Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.
Fuse (You may cast one or both halves of this card from your hand.)
Blood
Target creature you control deals damage equal to its power to any target.
Fuse (You may cast one or both halves of this card from your hand.)
Stickers
— : This creature gets +1/-1 until end of turn.
— When this creature dies, you may put X +1/+1 counters on target creature, where X is this creature's power.
— 5/1
— 4/7
Enchantment
When Thickest in the Thicket enters, put X +1/+1 counters on target creature, where X is that creature's power.
At the beginning of your end step, draw two cards if you control the creature with the greatest power or tied for the greatest power.
Legendary Planeswalker — Ajani
+2: Put two +1/+1 counters on up to one target creature.
+1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
-11: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn.
Legendary Planeswalker — Ajani
+2: You gain 1 life for each creature you control.
-3: Creatures you control get +2/+2 until end of turn.
-9: Put X +1/+1 counters on target creature, where X is your life total.
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