Vivid Creek
Commander Legends — uncommon
Land
Commander Legends — uncommon
Land
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Vivid Grove enters the battlefield tapped with two charge counters on it.
: Add .
, Remove a charge counter from Vivid Grove: Add one mana of any color.
Land
: Add .
, : Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Path of Ancestry enters the battlefield tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Rupture Spire enters the battlefield tapped.
When Rupture Spire enters the battlefield, sacrifice it unless you pay .
: Add one mana of any color.
Land
Transguild Promenade enters the battlefield tapped.
When Transguild Promenade enters the battlefield, sacrifice it unless you pay .
: Add one mana of any color.
Land
Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents.
: Add or .
Land
Spectator Seating enters the battlefield tapped unless you have two or more opponents.
: Add or .
Land
Training Center enters the battlefield tapped unless you have two or more opponents.
: Add or .
Land
Undergrowth Stadium enters the battlefield tapped unless you have two or more opponents.
: Add or .
Land
Vault of Champions enters the battlefield tapped unless you have two or more opponents.
: Add or .
Land
Memorial to Genius enters the battlefield tapped.
: Add .
, , Sacrifice Memorial to Genius: Draw two cards.
Land
Myriad Landscape enters the battlefield tapped.
: Add .
, , Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Boros Garrison enters the battlefield tapped.
When Boros Garrison enters the battlefield, return a land you control to its owner's hand.
: Add .
Land
Coral Atoll enters the battlefield tapped.
When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand.
: Add .
Land
Forgotten Cave enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Land
Guildless Commons enters the battlefield tapped.
When Guildless Commons enters the battlefield, return a land you control to its owner's hand.
: Add .
Land
Jungle Basin enters the battlefield tapped.
When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.
: Add .
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