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Avacyn  Angel of Hope (Commander Masters)

Avacyn, Angel of Hope

Commander Masters — mythic

Legendary Creature — Angel

Avacyn  Angel of Hope (Commander Masters)

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Rating:

9.71/10

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Cards like Avacyn, Angel of Hope in Commander Masters:

Sephara Skys Blade

Sephara, Sky's Blade

Legendary Creature — Angel (7/7)

You may pay and tap four untapped creatures you control with flying rather than pay this spell's mana cost.
Flying, lifelink
Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)

9.6 /10
--
Zetalpa Primal Dawn

Zetalpa, Primal Dawn

Legendary Creature — Elder Dinosaur (4/8)

Flying, double strike, vigilance, trample, indestructible

9.5 /10
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Sunblade Angel

Sunblade Angel

Creature — Angel (3/3)

Flying, first strike, vigilance, lifelink

5.6 /10
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Constricting Sliver

Constricting Sliver

Creature — Sliver (3/3)

Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."

8.1 /10
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Heavenly Blademaster

Heavenly Blademaster

Creature — Angel (3/6)

Flying, double strike
When Heavenly Blademaster enters the battlefield, you may attach any number of Auras and Equipment you control to it.
Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.

7 /10
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Wakening Suns Avatar

Wakening Sun's Avatar

Creature — Dinosaur Avatar (7/7)

When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures.

9.1 /10
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Zacama Primal Calamity

Zacama, Primal Calamity

Legendary Creature — Elder Dinosaur (9/9)

Vigilance, reach, trample
When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control.
: Zacama deals 3 damage to target creature.
: Destroy target artifact or enchantment.
: You gain 3 life.

9.5 /10
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Gisela Blade of Goldnight

Gisela, Blade of Goldnight

Legendary Creature — Angel (5/5)

Flying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.

9.6 /10
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Hamza Guardian of Arashin

Hamza, Guardian of Arashin

Legendary Creature — Elephant Warrior (5/5)

This spell costs less to cast for each creature you control with a +1/+1 counter on it.
Creature spells you cast cost less to cast for each creature you control with a +1/+1 counter on it.

9 /10
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Heliod God of the Sun

Heliod, God of the Sun

Legendary Enchantment Creature — God (5/6)

Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to white.)
Other creatures you control have vigilance.
: Create a 2/1 white Cleric enchantment creature token.

8.9 /10
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Angelic Field Marshal

Angelic Field Marshal

Creature — Angel (3/3)

Flying
Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.

8.4 /10
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Karador Ghost Chieftain

Karador, Ghost Chieftain

Legendary Creature — Centaur Spirit (3/4)

This spell costs less to cast for each creature card in your graveyard.
Once during each of your turns, you may cast a creature spell from your graveyard.

7.5 /10
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Narset Enlightened Master

Narset, Enlightened Master

Legendary Creature — Human Monk (3/2)

First strike, hexproof
Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs.

8.1 /10
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Herald of the Host

Herald of the Host

Creature — Angel (4/4)

Flying, vigilance
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

7 /10
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Sentinel Sliver

Sentinel Sliver

Creature — Sliver (2/2)

Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)

8.7 /10
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Alharu Solemn Ritualist

Alharu, Solemn Ritualist

Legendary Creature — Human Monk (3/3)

When Alharu, Solemn Ritualist enters the battlefield, put a +1/+1 counter on each of up to two other target creatures.
Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying.
Partner (You can have two commanders if both have partner.)

6.3 /10
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Archon of Suns Grace

Archon of Sun's Grace

Creature — Archon (3/4)

Flying, lifelink
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.

9.7 /10
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Baird Steward of Argive

Baird, Steward of Argive

Legendary Creature — Human Soldier (2/4)

Vigilance
Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.

9.1 /10
$0.18
Loyal Unicorn

Loyal Unicorn

Creature — Unicorn (3/4)

Vigilance
Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.

8 /10
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Skysnare Spider

Skysnare Spider

Creature — Spider (6/6)

Vigilance (Attacking doesn't cause this creature to tap.)
Reach (This creature can block creatures with flying.)

5.6 /10
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