Karn's Bastion
Commander Masters — rare
Land
: Add .
, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
"I can't protect everyone here. But those I can, I will." —Karn
Commander Masters — rare
Land
: Add .
, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
"I can't protect everyone here. But those I can, I will." —Karn
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Abandoned Outpost enters the battlefield tapped.
: Add .
, Sacrifice Abandoned Outpost: Add one mana of any color.
Land — Desert
Abraded Bluffs enters the battlefield tapped.
When Abraded Bluffs enters the battlefield, it deals 1 damage to target opponent.
: Add or .
Legendary Land
: Add .
, : Put target artifact card from your graveyard on top of your library.
Land
: Add .
, : Target creature with power 3 or less can't be blocked this turn.
Land
When Aether Hub enters the battlefield, you get (an energy counter).
: Add .
, Pay : Add one mana of any color.
Land
Akoum Refuge enters the battlefield tapped.
When Akoum Refuge enters the battlefield, you gain 1 life.
: Add or .
Land
: Add .
, : You may cast spells this turn as though they had flash.
Land
: Add .
: Add one mana of any color. Spend this mana only to cast an Ally spell.
, , Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.
Snow Land — Mountain Plains
(: Add or .)
Alpine Meadow enters the battlefield tapped.
Land
As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped.
: Add or .
Land
Ancient Spring enters the battlefield tapped.
: Add .
, Sacrifice Ancient Spring: Add .
Land
: Add one mana of any color. Spend this mana only to cast a creature spell.
Land
: Add .
, : Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.
Land
: Add .
, : Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Land
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
: Add .
, : Draw a card. Activate only if you have the city's blessing.
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