Thriving Moor
Commander Masters — Common
Land
Sets Thriving Moor has been printed in:

Commander Masters — Common
Land
Sets Thriving Moor has been printed in:

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Land — Gate
Black Dragon Gate enters tapped.
As Black Dragon Gate enters, choose a color other than black.
: Add or one mana of the chosen color.
Sorcery // Land
Target opponent reveals their hand. You choose a card from it with mana value 3 or greater. That player discards that card.
Pelakka Caverns
Pelakka Caverns enters tapped.
: Add .
Creature — Human Rogue // Land (2/3)
Menace (This creature can't be blocked except by two or more creatures.)
Blackbloom Rogue gets +3/+0 as long as an opponent has eight or more cards in their graveyard.
Blackbloom Bog
Blackbloom Bog enters tapped.
: Add .
Land
If you control two or more other lands, Hive of the Eye Tyrant enters tapped.
: Add .
: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.
Land
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Howltooth Hollow enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if each player has no cards in hand.
Land — Swamp
(: Add .)
Leechridden Swamp enters tapped.
, : Each opponent loses 1 life. Activate only if you control two or more black permanents.
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