Elder Mastery
Conflux — Uncommon
Enchantment — Aura
Elder Mastery rulings:
2009-02-01: The last ability triggers from any damage dealt by the enchanted creature, not just combat damage.
Conflux — Uncommon
Enchantment — Aura
Elder Mastery rulings:
2009-02-01: The last ability triggers from any damage dealt by the enchanted creature, not just combat damage.
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Enchant creature
Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.
Enchantment — Aura
Enchant creature
As this Aura enters, choose a sentence with eight or fewer words.
Enchanted creature has flying.
Whenever enchanted creature deals damage to an opponent, that player may say the chosen sentence. If they don't, you draw two cards.
Creature — Elemental Skeleton (6/1)
Trample, haste
Whenever this creature deals combat damage to a player, that player discards two cards.
At the beginning of the end step, sacrifice this creature.
Creature — Specter (4/4)
Flying
Whenever Silent Specter deals combat damage to a player, that player discards two cards.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Rat Ninja (3/2)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Okiba-Gang Shinobi deals combat damage to a player, that player discards two cards.
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.
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