Stronghold Discipline
Conspiracy — Common
Sorcery
Sets Stronghold Discipline has been printed in:

Conspiracy — Common
Sorcery
Sets Stronghold Discipline has been printed in:

TCGPlayer low price:
Buy now! ▶
Instant
Prevent all combat damage that would be dealt this turn if was spent to cast this spell. Each player loses 1 life for each attacking creature they control if was spent to cast this spell. (Do both if was spent.)
Creature — Human Cleric (2/2)
: Each player loses 1 life for each Swamp they control.
Instant
Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying.
Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.
Creature — Horror (2/4)
When Netherborn Phalanx enters, each opponent loses 1 life for each creature they control.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then then shuffle. Transmute only as a sorcery.)
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked unless defending player pays for each creature they control that's blocking it.
Creature — Vampire (5/5)
Flying, trample
At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way.
Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.
© 2026 MTG Assist • whatgameshouldiplaynext.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.