Advanced card search Random card
Lost in the Woods (Dark Ascension)

Lost in the Woods

Dark Ascension — Rare

Enchantment

Lost in the Woods rulings:

2011-01-22: Removing an attacking creature from combat doesn’t untap that creature.

2011-01-22: Because Lost in the Woods will trigger once for each creature that attacks you or a planeswalker you control, it’s important to specify which trigger is associated with which attacking creature before revealing any cards.

Lost in the Woods (Dark Ascension)

TCGPlayer low price:

$0.18

Buy now! ▶

Loading price data
Loading

Rating:

3.84/10

Rate This:

Cards similar to Lost in the Woods:

Deceiver of Form

Deceiver of Form

Creature — Eldrazi (8/8)

( represents colorless mana.)
At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form become copies of that card until end of turn. You may put that card on the bottom of your library.

8.1 /10
$0.62
Ajani Sleeper Agent

Ajani, Sleeper Agent

Legendary Planeswalker — Ajani

Compleated ( can be paid with , , or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
+1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library.
-3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn.
-6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters."

8.7 /10
$2.22
Garruk Savage Herald

Garruk, Savage Herald

Legendary Planeswalker — Garruk

+1: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library.
-2: Target creature you control deals damage equal to its power to another target creature.
-7: Until end of turn, creatures you control gain "You may have this creature assign its combat damage as though it weren't blocked."

4.3 /10
--
Hakbal of the Surging Soul

Hakbal of the Surging Soul

Legendary Creature — Merfolk Scout (3/3)

At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.)
Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.

8.6 /10
$0.91
Alexander Clamilton

Alexander Clamilton

Legendary Creature — Clamfolk Advisor Rebel (0/4)

Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.)
, : Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature.

10 /10
$0.26
Descendants Path

Descendants' Path

Enchantment

At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library.

9.2 /10
$5.23

© 2025 MTG Assist • whatgameshouldiplaynext.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.