Everything Comes to Dust
Doctor Who — rare
Sorcery
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Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Destroy all nonartifact creatures.
Sorcery
This spell costs less to cast for each creature on the battlefield.
Destroy all creatures.
Sorcery
Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.
Sorcery
Assist (Another player can pay up to of this spell's cost.)
Exile all nonland permanents.
Sorcery
You gain 20 life.
Suspend 10— (Rather than cast this card from your hand, you may pay and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Sorcery
Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.
Sorcery // Land
Destroy all nonland permanents.
Ondu Skyruins
Ondu Skyruins enters the battlefield tapped.
: Add .
Sorcery
Redistribute any number of players' life totals. (Each of those players gets one life total back.)
Sorcery
Return all artifact, enchantment, and planeswalker cards from your graveyard to the battlefield.
Sorcery
You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.
Sorcery
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Count the number of cards in your library. Your life total becomes that number.
Sorcery
Exile all creatures.
Delirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.
Sorcery
Exile all artifacts and creatures with mana value 3 or less. They perpetually gain "This spell costs more to cast" and "This permanent enters the battlefield tapped." For as long as each of them remain exiled, its owner may play it.
Sorcery
Exile all creatures. For each card exiled this way, you may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. Exile Heartless Conscription.
Sorcery
Choose one —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all planeswalkers.
Sorcery
Exile all creatures. Incubate X, where X is the number of creatures exiled this way. (Create an Incubator token with X +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Sorcery
Destroy all artifacts, creatures, and enchantments.
Cycling (, Discard this card: Draw a card.)
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