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Braids  Arisen Nightmare (Dominaria United)

Braids, Arisen Nightmare

Dominaria United — Rare

Legendary Creature — Nightmare

Sets Braids, Arisen Nightmare has been printed in:

Braids  Arisen Nightmare (Dominaria United)

Rating:

9.9/10

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SpiritSisters Call

Spirit-Sister's Call

Enchantment

At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."

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Davros Dalek Creator

Davros, Dalek Creator

Legendary Artifact Creature — Alien Scientist (3/4)

Menace
At the beginning of your end step, create a 3/3 black Dalek artifact creature token with menace if an opponent lost 3 or more life this turn. Then each opponent who lost 3 or more life this turn faces a villainous choice — You draw a card, or that player discards a card.

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Scavengers Talent

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Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
Whenever one or more creatures you control die, create a Food token. This ability triggers only once each turn.
: Level 2
Whenever you sacrifice a permanent, target player mills two cards.
: Level 3
At the beginning of your end step, you may sacrifice three other nonland permanents. If you do, return a creature card from your graveyard to the battlefield with a finality counter on it.

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Invasion of Azgol  Ashen Reaper

Invasion of Azgol // Ashen Reaper

Battle — Siege // Creature — Zombie Elemental (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
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Ashen Reaper

Menace
At the beginning of your end step, put a +1/+1 counter on Ashen Reaper if a permanent was put into a graveyard from the battlefield this turn.

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Flying
At the beginning of your end step, create a Blood token for each player who lost life this turn.
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Dawn of a New Age enters with a hope counter on it for each creature you control.
At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.

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