Cabal Evangel
Dominaria — common
Creature — Human Cleric
Sets Cabal Evangel has been printed in:
Dominaria — common
Creature — Human Cleric
Sets Cabal Evangel has been printed in:
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Buy now! ▶Creature — Human Wizard (1/3)
Kicker (You may pay an additional as you cast this spell.)
When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards.
Creature — Human Knight (2/2)
First strike
Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.)
Knight of Malice gets +1/+0 as long as any player controls a white permanent.
Creature — Rat (2/1)
Rat Colony gets +1/+0 for each other Rat you control.
A deck can have any number of cards named Rat Colony.
Creature — Human Knight (2/2)
Benalish Honor Guard gets +1/+0 for each legendary creature you control.
Creature — Goblin Warrior (2/2)
Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creature — Human Knight (4/2)
Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.)
Creature — Human Warrior (1/1)
Trample
Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it.
Creature — Ooze (2/2)
Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.
Creature — Fungus (3/2)
When Deathbloom Thallid dies, create a 1/1 green Saproling creature token.
Legendary Creature — Elder Demon (6/6)
Flying, trample
When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.
Creature — Human Artificer (1/3)
Whenever you cast a historic spell, target player mills two cards. (Artifacts, legendaries, and Sagas are historic.)
Creature — Skeleton Warrior (2/1)
: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature — Elf Druid (0/2)
: Add .
: Add . Spend this mana only to cast kicked spells.
Creature — Thrull (5/5)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature — Human Wizard (1/3)
Kicker (You may pay an additional as you cast this spell.)
When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand.
Legendary Creature — Zombie Knight (4/5)
Kicker (You may pay an additional as you cast this spell.)
Menace
When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
Legendary Creature — Vampire (4/4)
Flying
Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov, Sengir Pureblood.
: Kazarov deals 2 damage to target creature.
Creature — Human Warrior (2/2)
Whenever Keldon Warcaller attacks, put a lore counter on target Saga you control.
Creature — Human Knight (2/2)
First strike
Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)
Knight of Grace gets +1/+0 as long as any player controls a black permanent.
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