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Cabal Evangel (Dominaria)

Cabal Evangel

Dominaria — common

Creature — Human Cleric

Sets Cabal Evangel has been printed in:

Cabal Evangel (Dominaria)

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Cards like Cabal Evangel in Dominaria:

Caligo SkinWitch

Caligo Skin-Witch

Creature — Human Wizard (1/3)

Kicker (You may pay an additional as you cast this spell.)
When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards.

3.1 /10
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Knight of Malice

Knight of Malice

Creature — Human Knight (2/2)

First strike
Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.)
Knight of Malice gets +1/+0 as long as any player controls a white permanent.

4.4 /10
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Rat Colony

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Creature — Rat (2/1)

Rat Colony gets +1/+0 for each other Rat you control.
A deck can have any number of cards named Rat Colony.

8.4 /10
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Benalish Honor Guard

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Creature — Human Knight (2/2)

Benalish Honor Guard gets +1/+0 for each legendary creature you control.

2.4 /10
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Bloodstone Goblin

Bloodstone Goblin

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Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

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Cabal Paladin

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Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.)

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Champion of the Flame

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Trample
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Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.

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Deathbloom Thallid

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Creature — Fungus (3/2)

When Deathbloom Thallid dies, create a 1/1 green Saproling creature token.

5.9 /10
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Legendary Creature — Elder Demon (6/6)

Flying, trample
When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.

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Diligent Excavator

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Creature — Human Artificer (1/3)

Whenever you cast a historic spell, target player mills two cards. (Artifacts, legendaries, and Sagas are historic.)

4.9 /10
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Dread Shade

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: Dread Shade gets +1/+1 until end of turn.

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: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

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Elfhame Druid

Elfhame Druid

Creature — Elf Druid (0/2)

: Add .
: Add . Spend this mana only to cast kicked spells.

6.2 /10
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Feral Abomination

Feral Abomination

Creature — Thrull (5/5)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

2 /10
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Ghitu Chronicler

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Creature — Human Wizard (1/3)

Kicker (You may pay an additional as you cast this spell.)
When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand.

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Kicker (You may pay an additional as you cast this spell.)
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Legendary Creature — Vampire (4/4)

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Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov, Sengir Pureblood.
: Kazarov deals 2 damage to target creature.

4.2 /10
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Keldon Warcaller

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Creature — Human Warrior (2/2)

Whenever Keldon Warcaller attacks, put a lore counter on target Saga you control.

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Knight of Grace

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Creature — Human Knight (2/2)

First strike
Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)
Knight of Grace gets +1/+0 as long as any player controls a black permanent.

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