Seismic Shift
Dominaria — Common
Sorcery
Seismic Shift rulings:
There are no rulings for Seismic Shift.

Dominaria — Common
Sorcery
Seismic Shift rulings:
There are no rulings for Seismic Shift.

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Creature — Zombie Wizard (2/2)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Nightscape Battlemage enters, if it was kicked with its kicker, return up to two target nonblack creatures to their owners' hands.
When Nightscape Battlemage enters, if it was kicked with its kicker, destroy target land.
Sorcery // Land
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Creatures without flying can't block this turn.
Volcanic Fissure
As Volcanic Fissure enters, you may pay 3 life. If you don't, it enters tapped.
: Add .
Sorcery
Destroy target land. Creatures without flying can't block this turn.
Creature — Siren Pirate (3/3)
Flash
Flying
Dreamcaller Siren can block only creatures with flying.
When Dreamcaller Siren enters, if you control another Pirate, tap up to two target nonland permanents.
Creature — Wurm (4/5)
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
When Ravager Wurm enters, choose up to one —
• Ravager Wurm fights target creature you don't control.
• Destroy target land with an activated ability that isn't a mana ability.
Sorcery
Destroy target land. If was spent to cast this spell, all creatures get -1/-1 until end of turn.
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