Vedalken Infuser
Double Masters — Common
Creature — Vedalken Wizard
Vedalken Infuser rulings:
2011-06-01: You may target and put a charge counter on any artifact, even if it doesn't have an ability that references charge counters.

Double Masters — Common
Creature — Vedalken Wizard
Vedalken Infuser rulings:
2011-06-01: You may target and put a charge counter on any artifact, even if it doesn't have an ability that references charge counters.

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Artifact
At the beginning of your upkeep, choose one —
• Put a +1/+1 counter on target artifact creature.
• Put a charge counter on target noncreature artifact.
Artifact
Indestructible (Effects that say "destroy" don't destroy this artifact.)
At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.
When Darksteel Reactor has twenty or more charge counters on it, you win the game.
Artifact
At the beginning of your upkeep, you may put a charge counter on Aether Vial.
: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield.
Artifact
At the beginning of your upkeep, you may put a charge counter on Golden Urn.
, Sacrifice Golden Urn: You gain life equal to the number of charge counters on Golden Urn.
Artifact Creature — Horror (0/0)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend.
Modular 3 (This creature enters with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Golem (0/0)
At the beginning of your upkeep, put a +1/+1 counter on each creature you control with modular.
Modular 6 (This creature enters with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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