Armed // Dangerous
Dragon's Maze — Uncommon
Sorcery // Sorcery
Sets Armed // Dangerous has been printed in:
Dragon's Maze — Uncommon
Sorcery // Sorcery
Sets Armed // Dangerous has been printed in:
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• Target creature gets +1/+1 and gains first strike until end of turn.
• Target Pirate gets +1/+1 and gains double strike until end of turn.
Instant // Sorcery
Target creature gets +1/+0 and gains indestructible until end of turn.
Lead
Aftermath (Cast this spell only from your graveyard. Then exile it.)
All creatures able to block target creature this turn do so.
Instant
Target creature gets +1/+1 and gains double strike until end of turn.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant // Sorcery
Target creature gets +X/+0 until end of turn, where X is its power.
Victory
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gains double strike until end of turn.
Sorcery
Target creature gets +3/+3 and gains double strike until end of turn.
Instant
Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
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