Resupply
Dragons of Tarkir — common
Instant
You gain 6 life.
Draw a card.
"If the scalelords are the brains of Dromoka's army, the supply caravans are its beating heart." —Baihir, Dromoka mage
Dragons of Tarkir — common
Instant
You gain 6 life.
Draw a card.
"If the scalelords are the brains of Dromoka's army, the supply caravans are its beating heart." —Baihir, Dromoka mage
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Choose another player. You gain 5 life. At the beginning of the first upkeep in your next game with that player, you gain 5 life.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
You gain 8 life.
Instant
Choose one —
• Creatures you control get +2/+2 until end of turn.
• Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life."
Entwine (Choose both if you pay the entwine cost.)
Instant
Creatures you control get +2/+1 until end of turn.
Cycling (, Discard this card: Draw a card.)
Instant
Destroy target creature with power 4 or greater.
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Instant
This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
You gain 3 life and draw three cards.
Instant
Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.
Instant
Choose one or more —
• Create two 2/2 white Knight creature tokens.
• Seek a nonland permanent card with mana value 3 or less.
• Destroy target artifact.
• Destroy target enchantment.
• Target player gains 3 life.
Instant
Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
Instant
You gain 1 life.
Draw a card at the beginning of the next turn's upkeep.
Instant // Instant
Tap target creature.
Draw a card.
Deploy
Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control.
Instant
You gain 6 life.
Cycling (, Discard this card: Draw a card.)
When you cycle Renewed Faith, you may gain 2 life.
Instant
Put target artifact, creature, or enchantment on the bottom of its owner's library.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
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