Spitting Earth
Duel Decks: Knights vs. Dragons — common
Sorcery
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Duel Decks: Knights vs. Dragons — common
Sorcery
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Seismic Strike deals damage to target creature equal to the number of Mountains you control.
Sorcery
Kicker (You may pay an additional as you cast this spell.)
Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.
Sorcery
Jaws of Stone deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell.
Sorcery
Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.
Sorcery
If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)
Instant
Punishing Fire deals 2 damage to any target.
Whenever an opponent gains life, you may pay . If you do, return Punishing Fire from your graveyard to your hand.
Instant
Fiery Fall deals 5 damage to target creature.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Instant
Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.
Instant
Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Instant
Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
Instant
Destroy target creature with power 4 or greater. It can't be regenerated.
Instant
The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.
Creature — Goblin Warrior (1/1)
Red creatures you control have first strike.
Creature — Shapeshifter (1/1)
Changeling (This card is every creature type.)
: Fire-Belly Changeling gets +1/+0 until end of turn. Activate no more than twice each turn.
Creature — Dragon (5/5)
Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)
Flying
: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target.
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