Jackalope Herd
Exodus — common
Creature — Rabbit Beast
Sets Jackalope Herd has been printed in:
Exodus — common
Creature — Rabbit Beast
Sets Jackalope Herd has been printed in:
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Buy now! ▶Creature — Illusion (2/3)
Flying
When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand.
Creature — Human (2/2)
When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.
Creature — Thalakos Soldier Scout (2/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
Discard a card: Return Thalakos Scout to its owner's hand.
Creature — Human Druid (1/3)
Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
Creature — Boar (4/4)
Whenever Crashing Boars attacks, defending player chooses an untapped creature they control. That creature blocks Crashing Boars this turn if able.
Creature — Wolverine (4/4)
Whenever Rabid Wolverines becomes blocked by a creature, Rabid Wolverines gets +1/+1 until end of turn.
Creature — Elf Scout (1/1)
When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Legendary Creature — Cat Warrior (2/3)
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
Creature — Lizard (3/3)
: Plated Rootwalla gets +3/+3 until end of turn. Activate only once each turn.
Creature — Crocodile (3/2)
Sacrifice a Forest: Regenerate Rootwater Alligator.
Creature — Spike (0/0)
Spike Rogue enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue.
Creature — Spike (0/0)
Spike Weaver enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
Creature — Human Wizard (2/2)
When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.
Creature — Human Wizard (2/2)
When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.
Creature — Human (2/2)
When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand.
Creature — Illusion (4/4)
Flying
Discard a card: Return Ephemeron to its owner's hand.
Creature — Wall (0/7)
Defender (This creature can't attack.)
At end of combat, exile all creatures blocked by Wall of Nets.
When Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control.
Creature — Specter Spirit (0/0)
Flying
As Entropic Specter enters the battlefield, choose an opponent.
Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand.
Whenever Entropic Specter deals damage to a player, that player discards a card.
Enchantment
Whenever you cast a creature spell, you may pay . If you do, return target creature to its owner's hand.
Creature — Spirit (3/2)
Flying
: Put Wayward Soul on top of its owner's library.
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