Scalding Salamander
Exodus — Uncommon
Creature — Salamander
Scalding Salamander rulings:
2004-10-04: The ability triggers on the declaration of attackers and will resolve before blockers are declared.

Exodus — Uncommon
Creature — Salamander
Scalding Salamander rulings:
2004-10-04: The ability triggers on the declaration of attackers and will resolve before blockers are declared.

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Creature — Human Samurai (2/2)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to each creature defending player controls.
Creature — Human (2/2)
Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.
Creature — Dragon (5/5)
Flying
When Siege Dragon enters, destroy all Walls your opponents control.
Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.
Creature — Human Rebel (1/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn.
Creature — Goblin (2/1)
Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Beast (3/3)
Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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