Cards like Unsummon in Explorers of Ixalan:

Coat with Venom

Coat with Venom

Instant

Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

3.6 /10
$0.10
Giant Growth

Giant Growth

Instant

Target creature gets +3/+3 until end of turn.

7.9 /10
$0.14
Rush of Adrenaline

Rush of Adrenaline

Instant

Target creature gets +2/+1 and gains trample until end of turn.

6.4 /10
$0.09
Veterans Reflexes

Veteran's Reflexes

Instant

Target creature gets +1/+1 until end of turn. Untap that creature.

3.2 /10
$0.07
Beacon of Immortality

Beacon of Immortality

Instant

Double target player's life total. Shuffle Beacon of Immortality into its owner's library.

8.9 /10
$4.74
Doom Blade

Doom Blade

Instant

Destroy target nonblack creature.

9.4 /10
$0.23
Mortify

Mortify

Instant

Destroy target creature or enchantment.

9.8 /10
$0.19
Urge to Feed

Urge to Feed

Instant

Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.

7 /10
$0.15
Lightning Helix

Lightning Helix

Instant

Lightning Helix deals 3 damage to any target and you gain 3 life.

8.6 /10
$0.33
Zealous Persecution

Zealous Persecution

Instant

Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.

3.7 /10
$0.11
Aether Gale

Aether Gale

Sorcery

Return six target nonland permanents to their owners' hands.

9 /10
$0.38
Prey Upon

Prey Upon

Sorcery

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

8.3 /10
$0.10
Blatant Thievery

Blatant Thievery

Sorcery

For each opponent, gain control of target permanent that player controls.

8.7 /10
$5.79
Innocent Blood

Innocent Blood

Sorcery

Each player sacrifices a creature.

8.4 /10
$0.23
Time Warp

Time Warp

Sorcery

Target player takes an extra turn after this one.

9.5 /10
~$13
Concentrate

Concentrate

Sorcery

Draw three cards.

6.7 /10
$0.23
Disaster Radius

Disaster Radius

Sorcery

As an additional cost to cast this spell, reveal a creature card from your hand.
Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's mana value.

5.2 /10
$0.21
Hunters Prowess

Hunter's Prowess

Sorcery

Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."

8.5 /10
$0.40
Mass Mutiny

Mass Mutiny

Sorcery

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

7.9 /10
$0.77
Rancor

Rancor

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

9.8 /10
$1.06

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