Behemoth of Vault 0
Fallout — Uncommon
Artifact Creature — Robot
Sets Behemoth of Vault 0 has been printed in:

Fallout — Uncommon
Artifact Creature — Robot
Sets Behemoth of Vault 0 has been printed in:

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Legendary Artifact Creature — Robot (5/5)
When The Motherlode, Excavator enters, choose target opponent. You get an amount of (energy counters) equal to the number of nonbasic lands that player controls.
Whenever The Motherlode attacks, you may pay . When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn.
Sorcery
Choose target artifact or creature. You get (four energy counters), then you may pay an amount of equal to that permanent's mana value. If you do, gain control of it.
Creature — Cyclops Wizard (2/2)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Cyclops Superconductor enters, you get (three energy counters).
When Cyclops Superconductor dies, you may pay . When you do, Cyclops Superconductor deals damage equal to its power to any target.
Creature — Ooze (2/2)
Flash
When Green Slime enters, counter target activated or triggered ability from an artifact or enchantment source. If a permanent's ability is countered this way, destroy that permanent.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Choose up to one target artifact or creature card in your graveyard. You get (two energy counters). Then you may pay an amount of equal to that card's mana value. If you do, return it from your graveyard to the battlefield.
Cycling (, Discard this card: Draw a card.)
Instant
Kicker (You may pay an additional as you cast this spell.)
Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.
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