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Inventory Management (Fallout)

Inventory Management

Fallout — rare

Instant

Sets Inventory Management has been printed in:

Inventory Management (Fallout)

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Cards like Inventory Management in Fallout:

Biomass Mutation

Biomass Mutation

Instant

Creatures you control have base power and toughness X/X until end of turn.

8.2 /10
$0.07
Contaminated Drink

Contaminated Drink

Instant

Draw X cards, then you get half X rad counters, rounded up.

6.5 /10
$0.11
Valorous Stance

Valorous Stance

Instant

Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.

9 /10
$0.09
Deadly Dispute

Deadly Dispute

Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

9.9 /10
$0.89
Heroic Intervention

Heroic Intervention

Instant

Permanents you control gain hexproof and indestructible until end of turn.

10 /10
$8.63
Inspiring Call

Inspiring Call

Instant

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

9.9 /10
$0.41
VATS

V.A.T.S.

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose any number of target creatures with equal toughness. Destroy the chosen creatures.

7.5 /10
$3.09
Path to Exile

Path to Exile

Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

10 /10
$0.90
Anguished Unmaking

Anguished Unmaking

Instant

Exile target nonland permanent. You lose 3 life.

9.9 /10
$0.73
Electrosiphon

Electrosiphon

Instant

Counter target spell. You get an amount of (energy counters) equal to its mana value.

6.3 /10
$0.16
Mutational Advantage

Mutational Advantage

Instant

Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

8 /10
$1.50
Putrefy

Putrefy

Instant

Destroy target artifact or creature. It can't be regenerated.

9.9 /10
$0.14
Dispatch

Dispatch

Instant

Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.

9.8 /10
$0.91
Swords to Plowshares

Swords to Plowshares

Instant

Exile target creature. Its controller gains life equal to its power.

10 /10
$1.04
Radstorm

Radstorm

Instant

Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

8.3 /10
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Atomize

Atomize

Instant

Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

8 /10
$3.13
BottleCap Blast

Bottle-Cap Blast

Instant

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many tapped Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")

6.8 /10
$1.34
Entrapment Maneuver

Entrapment Maneuver

Instant

Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.

8.2 /10
$0.13
Secure the Wastes

Secure the Wastes

Instant

Create X 1/1 white Warrior creature tokens.

9.4 /10
$0.25
Lethal Scheme

Lethal Scheme

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Destroy target creature or planeswalker. Each creature that convoked Lethal Scheme connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

9 /10
$0.13

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