Nightkin Ambusher
Fallout — Uncommon
Creature — Mutant Warrior
Sets Nightkin Ambusher has been printed in:

Fallout — Uncommon
Creature — Mutant Warrior
Sets Nightkin Ambusher has been printed in:

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Sorcery
Choose one —
• Disarm — Destroy target artifact. Create four Treasure tokens.
• Detonate — Megaton's Fate deals 8 damage to each creature. Each player gets four rad counters.
Creature — Alien Eye (6/6)
Flying
When Atraxi Warden enters, exile up to one target tapped creature.
Suspend 5— (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Enchantment — Aura
Enchant creature you control
When Chains of Custody enters, exile target nonland permanent an opponent controls until Chains of Custody leaves the battlefield.
Enchanted creature has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Creature — Spirit Soldier (1/1)
Flying, ward
When Grey Host Reinforcements enters, exile target player's graveyard. Put a number of +1/+1 counters on Grey Host Reinforcements equal to the number of creature cards exiled this way.
Creature — Crab Mutant (4/4)
Vigilance
When Mirelurk Queen enters, target player gets two rad counters.
Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on Mirelurk Queen. This ability triggers only once each turn.
Legendary Creature — Halfling Advisor (2/2)
Partner with Merry, Warden of Isengard (When this creature enters, target player may put Merry into their hand from their library, then shuffle.)
, : Create a Food token.
, Sacrifice four Foods: Other creatures you control get +3/+3 and gain haste until end of turn. Activate only as a sorcery.
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