Midnight Pathlighter
Forgotten Realms Commander — Rare
Creature — Human Wizard
Sets Midnight Pathlighter has been printed in:

Forgotten Realms Commander — Rare
Creature — Human Wizard
Sets Midnight Pathlighter has been printed in:

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Legendary Planeswalker — Jace
+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.
-2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it."
-5: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary.
Legendary Creature — Human Scout (5/6)
Whenever a Lhurgoyf permanent card is put into your graveyard from anywhere other than the battlefield, put it onto the battlefield.
Whenever one or more creatures you control deal combat damage to a player, create a Tarmogoyf token.
Legendary Creature — Horror (3/2)
Whenever a creature you control becomes blocked, you may return it to its owner's hand.
Whenever one or more creatures you control deal combat damage to a player, draw a card.
Creature — Snake Ninja Rogue (5/4)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token and manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Enchantment
Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Stronghold Arena enters, you gain 3 life for each time it was kicked.
Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value.
Enchantment — Room // Enchantment — Room
When you unlock this door, return up to one target creature to its owner's hand.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Locker Room
Whenever one or more creatures you control deal combat damage to a player, draw a card.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
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