Green Ward
Fourth Edition — Uncommon
Enchantment — Aura
Green Ward rulings:
There are no rulings for Green Ward.
Fourth Edition — Uncommon
Enchantment — Aura
Green Ward rulings:
There are no rulings for Green Ward.
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Buy now! ▶Enchantment — Aura
Enchant creature
Enchanted creature has protection from green and from blue.
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has protection from each color. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)
Enchantment — Aura
Flash
Enchant creature
As Benevolent Blessing enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it.
Enchantment — Aura
Enchant creature
Enchanted creature has protection from black. This effect doesn't remove Black Ward.
Creature — Insect (1/1)
Protection from green (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything green.)
Creatures your opponents control can't have +1/+1 counters put on them.
Enchantment — Aura
Enchant creature
Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.
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