Cerebral Vortex
GRN Guild Kit — Rare
Instant
Sets Cerebral Vortex has been printed in:

GRN Guild Kit — Rare
Instant
Sets Cerebral Vortex has been printed in:

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Sorcery // Sorcery
Target player draws two cards and loses 2 life.
Fuse (You may cast one or both halves of this card from your hand.)
Trouble
Trouble deals damage to target player equal to the number of cards in that player's hand.
Fuse (You may cast one or both halves of this card from your hand.)
Creature — Alien Soldier (4/2)
First strike, haste
Sanctified Rules of Combat — When Sycorax Commander enters, each opponent faces a villainous choice — That opponent discards all the cards in their hand, then draws that many cards minus one, or Sycorax Commander deals damage to that player equal to the number of cards in their hand.
Sorcery
Target player reveals their hand. Inquisition deals damage to that player equal to the number of white cards in their hand.
Creature — Djinn Pirate (4/2)
When Emberwilde Captain enters, you become the monarch.
Whenever an opponent attacks you while you're the monarch, Emberwilde Captain deals damage to that player equal to the number of cards in their hand.
Enchantment
Players have no maximum hand size.
At the beginning of each opponent's upkeep, Price of Knowledge deals damage to that player equal to the number of cards in that player's hand.
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip
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