Advanced card search Random card
Dimir Doppelganger (GRN Guild Kit)

Dimir Doppelganger

GRN Guild Kit — Rare

Creature — Shapeshifter

Dimir Doppelganger rulings:

2016-08-23: Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down.

2016-08-23: A conspiracy doesn't count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)

2016-08-23: You don't have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can't put conspiracies into the command zone after this point.

2016-08-23: You can look at any player's face-up conspiracies at any time. You'll also know how many face-down conspiracies a player has in the command zone, although you won't know what they are.

2016-08-23: A conspiracy's static and triggered abilities function as long as that conspiracy is face-up in the command zone.

2016-08-23: Conspiracies are colorless, have no mana cost, and can't be cast as spells.

2016-08-23: Conspiracies aren't legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft.

2016-08-23: You name the card as the game begins, as you put the conspiracy into the command zone, not as you turn the face-down conspiracy face up.

2016-08-23: There are several ways to secretly name a card, including writing the name on a piece of paper that's kept with the face-down conspiracy. If you have multiple face-down conspiracies, you may name a different card for each one. It's important that each named card is clearly associated with only one of the conspiracies.

2016-08-23: You must name a Magic card. Notably, you can't name a token.

2016-08-23: If you play multiple games after the draft, you can name a different card in each new game.

2016-08-23: As a special action, you may turn a face-down conspiracy face up. You may do so any time you have priority. This action doesn't use the stack and can't be responded to. Once face up, the named card is revealed and the conspiracy's abilities will affect the game.

2016-08-23: At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players.

2016-08-23: A conspiracy with hidden agenda that has a triggered ability must be face up before that ability's trigger condition is met in order for it to trigger. Turning it face up afterward won't have any effect.

2016-08-23: At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players. Notably, you can't bluff conspiracies with hidden agenda by putting other cards into the command zone face down as the game starts.

Dimir Doppelganger (GRN Guild Kit)

TCGPlayer low price:

$0.72

Buy now! ▶

Loading price data
Loading

Rating:

6.91/10

Rate This:

Cards similar to Dimir Doppelganger:

Shadow Kin

Shadow Kin

Creature — Shapeshifter (2/2)

Flash
At the beginning of your upkeep, each player mills three cards. You may exile a creature card from among the cards milled this way. If you do, Shadow Kin becomes a copy of that card, except it has this ability.

8.2 /10
$0.69
Volatile Chimera

Volatile Chimera

Creature — Elemental Chimera (3/2)

Before you shuffle your deck to start the game, you may reveal this card from your deck and exile three or more creature cards you drafted that aren't in your deck.
: Choose a card at random you exiled with cards named Volatile Chimera. Volatile Chimera becomes a copy of that card, except it has this ability.

0.8 /10
$0.15
Valki God of Lies  Tibalt Cosmic Impostor

Valki, God of Lies // Tibalt, Cosmic Impostor

Legendary Creature — God // Legendary Planeswalker — Tibalt (2/1)

When Valki enters, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield.
: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card.

Tibalt, Cosmic Impostor

As Tibalt enters, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells."
+2: Exile the top card of each player's library.
-3: Exile target artifact or creature.
-8: Exile all graveyards. Add .

8.9 /10
$3.85
Dino DNA

Dino DNA

Artifact

Imprint — , : Exile target creature card from a graveyard. Activate only as a sorcery.
: Create a token that's a copy of target creature card exiled with Dino DNA, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery.

7.8 /10
$5.80
Rotfeaster Maggot

Rotfeaster Maggot

Creature — Insect (3/5)

When Rotfeaster Maggot enters, exile target creature card from a graveyard. You gain life equal to that card's toughness.

3.3 /10
$0.07
Selfless Exorcist

Selfless Exorcist

Creature — Human Cleric (3/4)

: Exile target creature card from a graveyard. That card deals damage equal to its power to Selfless Exorcist.

0.8 /10
$0.21

© 2026 MTG Assist • whatgameshouldiplaynext.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.