Advanced card search Random card
Call of the Nightwing (Gatecrash)

Call of the Nightwing

Gatecrash — uncommon

Sorcery

Call of the Nightwing rulings:

2013-04-15: If a creature with an encoded card deals combat damage to more than one player simultaneously (perhaps because some of the combat damage was redirected), the triggered ability will trigger once for each player it deals combat damage to. Each ability will create a copy of the exiled card and allow you to cast it.

2013-04-15: The spell with cipher is encoded on the creature as part of that spell’s resolution, just after the spell’s other effects. That card goes directly from the stack to exile. It never goes to the graveyard.

2013-04-15: You choose the creature as the spell resolves. The cipher ability doesn’t target that creature, although the spell with cipher may target that creature (or a different creature) because of its other abilities.

2013-04-15: If the spell with cipher doesn’t resolve, none of its effects will happen, including cipher. The card will go to its owner’s graveyard and won’t be encoded on a creature.

2013-04-15: If the creature leaves the battlefield, the exiled card will no longer be encoded on any creature. It will stay exiled.

2013-04-15: If you want to encode the card with cipher onto a noncreature permanent such as a Keyrune that can turn into a creature, that permanent has to be a creature before the spell with cipher starts resolving. You can choose only a creature to encode the card onto.

2013-04-15: The copy of the card with cipher is created in and cast from exile.

2013-04-15: You cast the copy of the card with cipher during the resolution of the triggered ability. Ignore timing restrictions based on the card’s type.

2013-04-15: If you choose not to cast the copy, or you can’t cast it (perhaps because there are no legal targets available), the copy will cease to exist the next time state-based actions are performed. You won’t get a chance to cast the copy at a later time.

2013-04-15: The exiled card with cipher grants a triggered ability to the creature it’s encoded on. If that creature loses that ability and subsequently deals combat damage to a player, the triggered ability won’t trigger. However, the exiled card will continue to be encoded on that creature.

2013-04-15: If another player gains control of the creature, that player will control the triggered ability. That player will create a copy of the encoded card and may cast it.

2013-01-24: You can exile Call of the Nightwing encoded on the Horror creature token it just created.

Call of the Nightwing (Gatecrash)

TCGPlayer low price:

$0.09

Buy now! ▶

Loading price data
Loading

Rating:

5.21/10

Rate This:

Still confused?
Here are cards with similar text to Call of the Nightwing:

Oona Queen of the Fae

Oona, Queen of the Fae

Legendary Creature — Faerie Wizard (5/5)

Flying
: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.

8.6 /10
$0.15
Aerie Worshippers

Aerie Worshippers

Creature — Human Cleric (2/4)

Inspired — Whenever Aerie Worshippers becomes untapped, you may pay . If you do, create a 2/2 blue Bird enchantment creature token with flying.

2.3 /10
$0.02
Alandra Sky Dreamer

Alandra, Sky Dreamer

Legendary Creature — Merfolk Wizard (2/4)

Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying.
Whenever you draw your fifth card each turn, Alandra, Sky Dreamer and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand.

9 /10
$1.63
Alela Artful Provocateur

Alela, Artful Provocateur

Legendary Creature — Faerie Warlock (2/3)

Flying, deathtouch, lifelink
Other creatures you control with flying get +1/+0.
Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.

8.7 /10
$0.29
Attempted Murder

Attempted Murder

Sorcery

Choose target creature. Roll X six-sided dice. For each even result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow.

6.9 /10
$0.44
Call the Skybreaker

Call the Skybreaker

Sorcery

Create a 5/5 blue and red Elemental creature token with flying.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

5.1 /10
$0.21
Cloudseeder

Cloudseeder

Creature — Faerie Spellshaper (1/1)

Flying
, , Discard a card: Create a 1/1 blue Faerie creature token named Cloud Sprite. It has flying and "Cloud Sprite can block only creatures with flying."

3.9 /10
$0.22
Crow Storm

Crow Storm

Sorcery

Create a 1/2 blue Bird creature token with flying named Storm Crow.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

10 /10
$0.21
Drake Haven

Drake Haven

Enchantment

Whenever you cycle or discard a card, you may pay . If you do, create a 2/2 blue Drake creature token with flying.

8 /10
$0.16
Fable of Wolf and Owl

Fable of Wolf and Owl

Enchantment

Whenever you cast a green spell, you may create a 2/2 green Wolf creature token.
Whenever you cast a blue spell, you may create a 1/1 blue Bird creature token with flying.

5.5 /10
$4.50
Faerie Formation

Faerie Formation

Creature — Faerie (5/4)

Flying
: Create a 1/1 blue Faerie creature token with flying. Draw a card.

8 /10
$0.17
Feywild Caretaker

Feywild Caretaker

Creature — Orc Wizard (3/4)

When Feywild Caretaker enters the battlefield, you take the initiative.
At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.

7.4 /10
$0.09
Feywild Trickster

Feywild Trickster

Creature — Gnome Warlock (2/2)

Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying.

7.1 /10
$0.10
Feywild Visitor

Feywild Visitor

Legendary Enchantment — Background

Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying."

7.7 /10
$0.07
Gargoyle Flock

Gargoyle Flock

Creature — Tyranid Gargoyle (2/2)

Flying
Skyswarm — At the beginning of your end step, if a creature entered the battlefield under your control this turn, create a 1/1 blue Tyranid Gargoyle creature token with flying.

5.8 /10
$0.09
Geist Snatch

Geist Snatch

Instant

Counter target creature spell. Create a 1/1 blue Spirit creature token with flying.

3.3 /10
$0.06
Improbable Alliance

Improbable Alliance

Enchantment

Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.
: Draw a card, then discard a card.

7.1 /10
$0.05
Into the Fae Court

Into the Fae Court

Sorcery

Draw three cards. Create a 1/1 blue Faerie creature token with flying and "This creature can block only creatures with flying."

4.4 /10
$0.01
Meloku the Clouded Mirror

Meloku the Clouded Mirror

Legendary Creature — Moonfolk Wizard (2/4)

Flying
, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.

8.8 /10
$0.51
Moonblade Shinobi

Moonblade Shinobi

Creature — Human Ninja (3/2)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Moonblade Shinobi deals combat damage to a player, create a 1/1 blue Illusion creature token with flying.

7.4 /10
$0.09

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.