Absolver Thrull
Guildpact — Common
Creature — Thrull Cleric
Absolver Thrull rulings:
There are no rulings for Absolver Thrull.

Guildpact — Common
Creature — Thrull Cleric
Absolver Thrull rulings:
There are no rulings for Absolver Thrull.

TCGPlayer low price:
Buy now! ▶
Creature — Human Assassin (2/2)
Haunt (When this creature dies, exile it haunting target creature.)
When Orzhov Euthanist enters or the creature it haunts dies, destroy target creature that was dealt damage this turn.
Creature — Spirit (1/1)
Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Belfry Spirit enters or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.
Creature — Bat (2/2)
Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Blind Hunter enters or the creature it haunts dies, target player loses 2 life and you gain 2 life.
Creature — Thrull (3/3)
Haunt (When this creature dies, exile it haunting target creature.)
When Exhumer Thrull enters or the creature it haunts dies, return target creature card from your graveyard to your hand.
Creature — Gargoyle (4/4)
Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Graven Dominator enters or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.
Creature — Human Cleric (1/1)
Haunt (When this creature dies, exile it haunting target creature.)
When Orzhov Pontiff enters or the creature it haunts dies, choose one —
• Creatures you control get +1/+1 until end of turn.
• Creatures you don't control get -1/-1 until end of turn.
© 2026 MTG Assist • whatgameshouldiplaynext.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.