Assure // Assemble
Guilds of Ravnica — Rare
Instant // Instant
Assure // Assemble rulings:
There are no rulings for Assure // Assemble.

Guilds of Ravnica — Rare
Instant // Instant
Assure // Assemble rulings:
There are no rulings for Assure // Assemble.

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Instant
Put a +1/+1 counter on target creature. That creature gains reach until end of turn. (It can block creatures with flying.)
Instant
Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. (A creature with first strike deals combat damage before creatures without first strike.)
Artifact — Attraction
Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.
Creature — Centaur Knight (4/4)
Vigilance
When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.
Legendary Creature — Human Wizard (2/2)
Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on target creature. That creature gains flying until end of turn.
Sorcery
Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.)
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