Cemetery Gatekeeper
Innistrad: Crimson Vow — Mythic
Creature — Vampire
Sets Cemetery Gatekeeper has been printed in:

Innistrad: Crimson Vow — Mythic
Creature — Vampire
Sets Cemetery Gatekeeper has been printed in:

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Creature — Human Soldier (3/4)
Flash
When Cemetery Protector enters, exile a card from a graveyard.
Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.
Artifact
Imprint — When Thought Prison enters, you may have target player reveal their hand. If you do, choose a nonland card from it and exile that card.
Whenever a player casts a spell that shares a color or mana value with the exiled card, Thought Prison deals 2 damage to that player.
Creature — Spirit (2/3)
Flying
Whenever Cemetery Illuminator enters or attacks, exile a card from a graveyard.
You may look at the top card of your library any time.
Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator.
Creature — Human Warrior (2/2)
First strike, haste
Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.
Creature — Elemental Snake // Sorcery — Adventure (2/1)
Whenever an opponent casts a spell with mana value 3 or less, Scalding Viper deals 1 damage to that player.
Steam Clean
Return target nonland permanent to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
Creature — Wolf (3/4)
Vigilance
Whenever Cemetery Prowler enters or attacks, exile a card from a graveyard.
Spells you cast cost less to cast for each card type they share with cards exiled with Cemetery Prowler.
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