Join the Dance
Innistrad: Midnight Hunt — Uncommon
Sorcery
Sets Join the Dance has been printed in:

Innistrad: Midnight Hunt — Uncommon
Sorcery
Sets Join the Dance has been printed in:

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Sorcery
Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.
Creature — Archon (4/5)
Flying
Non-Archon creatures have base power and toughness 3/3.
When Harmonious Archon enters, create two 1/1 white Human creature tokens.
Creature — Elf Knight Ranger // Sorcery — Adventure (2/2)
: Creatures you control get +1/+1 until end of turn.
Bring Back
Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.)
Instant
Create two 1/1 white Human creature tokens.
Adamant — If at least three white mana was spent to cast this spell, you gain 1 life for each creature you control.
Sorcery
If an opponent has more life than you, you gain 4 life.
If an opponent controls more creatures than you, create two 1/1 white Human creature tokens.
If an opponent has more cards in hand than you, draw a card.
Legendary Planeswalker — Elspeth
-1: Up to two target creatures you control each get +2/+1 until end of turn.
-2: Create two 1/1 white Human Soldier creature tokens.
-3: You gain 5 life.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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