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Champion of the Parish (Innistrad)

Champion of the Parish

Innistrad — rare

Creature — Human Soldier

Sets Champion of the Parish has been printed in:

Champion of the Parish (Innistrad)

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Rating:

8.73/10

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Cards like Champion of the Parish in Innistrad:

Mikaeus the Lunarch

Mikaeus, the Lunarch

Legendary Creature — Human Cleric (0/0)

Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it.
: Put a +1/+1 counter on Mikaeus.
, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.

9.5 /10
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Unruly Mob

Unruly Mob

Creature — Human (1/1)

Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.

5.1 /10
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Elder Cathar

Elder Cathar

Creature — Human Soldier (2/2)

When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.

2.5 /10
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Selfless Cathar

Selfless Cathar

Creature — Human Cleric (1/1)

, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.

2 /10
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Stromkirk Noble

Stromkirk Noble

Creature — Vampire Noble (1/1)

Stromkirk Noble can't be blocked by Humans.
Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.

6.1 /10
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Doomed Traveler

Doomed Traveler

Creature — Human Soldier (1/1)

When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.

8.7 /10
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Dearly Departed

Dearly Departed

Creature — Spirit (5/5)

Flying
As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it.

5.7 /10
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Mentor of the Meek

Mentor of the Meek

Creature — Human Soldier (2/2)

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay . If you do, draw a card.

9.8 /10
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Fiend Hunter

Fiend Hunter

Creature — Human Cleric (1/3)

When Fiend Hunter enters the battlefield, you may exile another target creature.
When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

9.1 /10
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Grimgrin CorpseBorn

Grimgrin, Corpse-Born

Legendary Creature — Zombie Warrior (5/5)

Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step.
Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.
Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.

8.2 /10
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GeistHonored Monk

Geist-Honored Monk

Creature — Human Monk (0/0)

Vigilance
Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.
When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.

8.2 /10
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Thraben Sentry  Thraben Militia

Thraben Sentry // Thraben Militia

Creature — Human Soldier // Creature — Human Soldier (2/2)

Vigilance
Whenever another creature you control dies, you may transform Thraben Sentry.

Thraben Militia

Trample

1.7 /10
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Village BellRinger

Village Bell-Ringer

Creature — Human Scout (1/4)

Flash (You may cast this spell any time you could cast an instant.)
When Village Bell-Ringer enters the battlefield, untap all creatures you control.

8.7 /10
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Angelic Overseer

Angelic Overseer

Creature — Angel (5/3)

Flying
As long as you control a Human, Angelic Overseer has hexproof and indestructible.

5.4 /10
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Diregraf Ghoul

Diregraf Ghoul

Creature — Zombie (2/2)

Diregraf Ghoul enters the battlefield tapped.

4.3 /10
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Slayer of the Wicked

Slayer of the Wicked

Creature — Human Soldier (3/2)

When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.

0.5 /10
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Village Cannibals

Village Cannibals

Creature — Human (2/2)

Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals.

2.6 /10
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Avacynian Priest

Avacynian Priest

Creature — Human Cleric (1/2)

, : Tap target non-Human creature.

2.5 /10
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Elite Inquisitor

Elite Inquisitor

Creature — Human Soldier (2/2)

First strike, vigilance
Protection from Vampires, from Werewolves, and from Zombies

4.5 /10
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Gallows Warden

Gallows Warden

Creature — Spirit (3/3)

Flying
Other Spirit creatures you control get +0/+1.

2.7 /10
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