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Tormented Pariah    Rampaging Werewolf (Innistrad)

Tormented Pariah // Rampaging Werewolf

Innistrad — common

Creature — Human Warrior Werewolf // Creature — Werewolf

Sets Tormented Pariah // Rampaging Werewolf has been printed in:

Tormented Pariah    Rampaging Werewolf (Innistrad)

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Cards like Tormented Pariah // Rampaging Werewolf in Innistrad:

Hanweir Watchkeep  Bane of Hanweir

Hanweir Watchkeep // Bane of Hanweir

Creature — Human Warrior Werewolf // Creature — Werewolf (1/5)

Defender
At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.

Bane of Hanweir

Bane of Hanweir attacks each combat if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.

2.7 /10
$0.14
Instigator Gang  Wildblood Pack

Instigator Gang // Wildblood Pack

Creature — Human Werewolf // Creature — Werewolf (2/3)

Attacking creatures you control get +1/+0.
At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.

Wildblood Pack

Trample
Attacking creatures you control get +3/+0.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack.

7.2 /10
$0.82
Kruin Outlaw  Terror of Kruin Pass

Kruin Outlaw // Terror of Kruin Pass

Creature — Human Rogue Werewolf // Creature — Werewolf (2/2)

First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.

Terror of Kruin Pass

Double strike
Werewolves you control have menace. (They can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.

7.3 /10
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Daybreak Ranger  Nightfall Predator

Daybreak Ranger // Nightfall Predator

Creature — Human Archer Ranger Werewolf // Creature — Werewo (2/2)

: Daybreak Ranger deals 2 damage to target creature with flying.
At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.

Nightfall Predator

, : Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.

6.4 /10
$0.49
Grizzled Outcasts  Krallenhorde Wantons

Grizzled Outcasts // Krallenhorde Wantons

Creature — Human Werewolf // Creature — Werewolf (4/4)

At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.

Krallenhorde Wantons

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.

1.4 /10
$0.09
Reckless Waif  Merciless Predator

Reckless Waif // Merciless Predator

Creature — Human Rogue Werewolf // Creature — Werewolf (1/1)

At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif.

Merciless Predator

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator.

5.3 /10
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Ulvenwald Mystics  Ulvenwald Primordials

Ulvenwald Mystics // Ulvenwald Primordials

Creature — Human Shaman Werewolf // Creature — Werewolf (3/3)

At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics.

Ulvenwald Primordials

: Regenerate Ulvenwald Primordials.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials.

2.1 /10
$0.03
Village Ironsmith  Ironfang

Village Ironsmith // Ironfang

Creature — Human Werewolf // Creature — Werewolf (1/1)

First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.

Ironfang

First strike
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.

2.7 /10
$0.08
Villagers of Estwald  Howlpack of Estwald

Villagers of Estwald // Howlpack of Estwald

Creature — Human Werewolf // Creature — Werewolf (2/3)

At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.

Howlpack of Estwald

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.

1.6 /10
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Mayor of Avabruck  Howlpack Alpha

Mayor of Avabruck // Howlpack Alpha

Creature — Human Advisor Werewolf // Creature — Werewolf (1/1)

Other Human creatures you control get +1/+1.
At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.

Howlpack Alpha

Each other creature you control that's a Werewolf or a Wolf gets +1/+1.
At the beginning of your end step, create a 2/2 green Wolf creature token.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.

7.7 /10
$1.46
Gatstaf Shepherd  Gatstaf Howler

Gatstaf Shepherd // Gatstaf Howler

Creature — Human Werewolf // Creature — Werewolf (2/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd.

Gatstaf Howler

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Howler.

3.9 /10
$0.11
Falkenrath Marauders

Falkenrath Marauders

Creature — Vampire Warrior (2/2)

Flying, haste
Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.

4.8 /10
$0.25
Rakish Heir

Rakish Heir

Creature — Vampire (2/2)

Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.

8.4 /10
$0.20
Scourge of Geier Reach

Scourge of Geier Reach

Creature — Elemental (3/3)

Scourge of Geier Reach gets +1/+1 for each creature your opponents control.

2.7 /10
$0.09
Crossway Vampire

Crossway Vampire

Creature — Vampire (3/2)

When Crossway Vampire enters the battlefield, target creature can't block this turn.

2.4 /10
$0.10
Feral Ridgewolf

Feral Ridgewolf

Creature — Wolf (1/2)

Trample
: Feral Ridgewolf gets +2/+0 until end of turn.

1.6 /10
$0.03
Kessig Wolf

Kessig Wolf

Creature — Wolf (3/1)

: Kessig Wolf gains first strike until end of turn.

1.9 /10
$0.05
Night Revelers

Night Revelers

Creature — Vampire (4/4)

Night Revelers has haste as long as an opponent controls a Human.

0.6 /10
$0.06
Riot Devils

Riot Devils

Creature — Devil (2/3)

0.7 /10
$0.03
Skirsdag Cultist

Skirsdag Cultist

Creature — Human Shaman (2/2)

, , Sacrifice a creature: Skirsdag Cultist deals 2 damage to any target.

1 /10
$0.05

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