Goblin Spy
Invasion — uncommon
Creature — Goblin Rogue
Goblin Spy rulings:
There are no rulings for Goblin Spy.
Invasion — uncommon
Creature — Goblin Rogue
Goblin Spy rulings:
There are no rulings for Goblin Spy.
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Buy now! ▶Creature — Goblin Rogue (2/2)
Play with the top card of your library revealed.
You may cast Goblin spells from the top of your library.
As long as the top card of your library is a Goblin card, Conspicuous Snoop has all activated abilities of that card.
Enchantment Creature — Centaur (2/4)
Play with the top card of your library revealed.
You may play lands from the top of your library.
Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.
Artifact
Play with the top card of your library revealed.
As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1.
: Put the top card of your library on the bottom of your library.
Enchantment
Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.
Creature — Beast (7/7)
Trample
Play with the top card of your library revealed.
You may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.)
Creature — Human Wizard (2/3)
Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.
Legendary Creature — Weird Wizard (2/4)
Play with the top card of your library revealed.
You may cast instant and sorcery spells from the top of your library.
Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.
Creature — Elf Druid Shaman (2/2)
Play with the top card of your library revealed.
As long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3.
As long as the top card of your library is a land card, Mul Daya Channelers has ": Add two mana of any one color."
Creature — Elf Shaman (2/2)
You may play an additional land on each of your turns.
Play with the top card of your library revealed.
You may play lands from the top of your library.
Artifact Creature — Human Wizard (1/3)
Play with the top card of your library revealed.
As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)
Artifact
, : Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)
Creature — Vampire (3/3)
Play with the top card of your library revealed.
As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.
Enchantment
Each player plays with the top card of their library held against their forehead, revealed to each other player.
Enchantment
All creatures have haste.
Players play with the top card of their libraries revealed.
Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library.
Sorcery
Remove Darkpact from your deck before playing if you're not playing for ante.
You own target card in the ante. Exchange that card with the top card of your library.
World Enchantment
Players play with the top card of their libraries revealed.
Instant
You and target opponent play Seven Questions with the top card of that player's library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that they answer truthfully. You guess the card's name—that's question seven—then the player reveals the card.)
Artifact
Players play with the top card of their libraries revealed.
, Sacrifice Lantern of Insight: Target player shuffles.
Creature — Faerie Rogue (1/3)
Flying
Players play with the top card of their libraries revealed.
Instant
Exile target creature an opponent controls. That player reveals cards from the top of their library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into their library.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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