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Twinflame (Journey into Nyx)

Twinflame

Journey into Nyx — Rare

Sorcery

Sets Twinflame has been printed in:

Twinflame (Journey into Nyx)

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Rating:

9.65/10

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Cards like Twinflame in Journey into Nyx:

Desperate Stand

Desperate Stand

Sorcery

Strive -- This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.

2.5 /10
$0.06
Harness by Force

Harness by Force

Sorcery

Strive -- This spell costs more to cast for each target beyond the first.
Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.

6.3 /10
$0.24
Blinding Flare

Blinding Flare

Sorcery

Strive -- This spell costs more to cast for each target beyond the first.
Any number of target creatures can't block this turn.

2.8 /10
$0.07
Solidarity of Heroes

Solidarity of Heroes

Instant

Strive -- This spell costs more to cast for each target beyond the first.
Choose any number of target creatures. Double the number of +1/+1 counters on each of them.

8.7 /10
$0.61
Launch the Fleet

Launch the Fleet

Sorcery

Strive -- This spell costs more to cast for each target beyond the first.
Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."

8.1 /10
$0.35
Setessan Tactics

Setessan Tactics

Instant

Strive -- This spell costs more to cast for each target beyond the first.
Until end of turn, any number of target creatures each get +1/+1 and gain ": This creature fights another target creature."

7.2 /10
$0.46
Rouse the Mob

Rouse the Mob

Instant

Strive -- This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain trample until end of turn.

3.9 /10
$0.07
Flurry of Horns

Flurry of Horns

Sorcery

Create two 2/3 red Minotaur creature tokens with haste.

4.2 /10
$0.03
Spite of Mogis

Spite of Mogis

Sorcery

Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

5.2 /10
$0.15
Polymorphous Rush

Polymorphous Rush

Instant

Strive -- This spell costs more to cast for each target beyond the first.
Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.

4 /10
$0.17
Rollick of Abandon

Rollick of Abandon

Sorcery

All creatures get +2/-2 until end of turn.

0.9 /10
$0.02
Natures Panoply

Nature's Panoply

Instant

Strive -- This spell costs more to cast for each target beyond the first.
Choose any number of target creatures. Put a +1/+1 counter on each of them.

2.2 /10
$0.03
Revel of the Fallen God

Revel of the Fallen God

Sorcery

Create four 2/2 red and green Satyr creature tokens with haste.

3.8 /10
$0.12
Hour of Need

Hour of Need

Instant

Strive -- This spell costs more to cast for each target beyond the first.
Exile any number of target creatures. For each creature exiled this way, its controller creates a 4/4 blue Sphinx creature token with flying.

2.5 /10
$0.10
Silence the Believers

Silence the Believers

Instant

Strive -- This spell costs more to cast for each target beyond the first.
Exile any number of target creatures and all Auras attached to them.

3.9 /10
$0.13
Worst Fears

Worst Fears

Sorcery

You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)

7.4 /10
$2.19
Cruel Feeding

Cruel Feeding

Instant

Strive -- This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

2.4 /10
$0.04
Ajanis Presence

Ajani's Presence

Instant

Strive -- This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

6.7 /10
$0.08

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