Dwarven Bloodboiler
Judgment — Rare
Creature — Dwarf
Dwarven Bloodboiler rulings:
2004-10-04: The ability can be activated the turn it enters because the ability does not use the symbol.
2004-10-04: Yes, it can tap itself.

Judgment — Rare
Creature — Dwarf
Dwarven Bloodboiler rulings:
2004-10-04: The ability can be activated the turn it enters because the ability does not use the symbol.
2004-10-04: Yes, it can tap itself.

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Instant
Target creature gets +2/+2 until end of turn.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Artifact Creature — Golem (3/5)
Trample
Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery.
Artifact
, , Tap an untapped creature you control: Target creature gets +1/+1 until end of turn.
Instant
Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it.
Artifact — Fortification
Fortified land has indestructible.
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
Fortify (: Attach to target land you control. Fortify only as a sorcery. This card enters unattached and stays on the battlefield if the land leaves.)
Creature — Human Warrior (1/1)
You may exert Hydra Trainer as it attacks. When you do, target creature gets +X/+X until end of turn, where X is the number of counters on permanents you control. (An exerted creature won't untap during your next untap step.)
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
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