Elephant Guide
Judgment — Uncommon
Enchantment — Aura
Elephant Guide rulings:
2016-06-08: If Elephant Guide enchants an opponent’s creature, you get the Elephant when that creature dies.

Judgment — Uncommon
Enchantment — Aura
Elephant Guide rulings:
2016-06-08: If Elephant Guide enchants an opponent’s creature, you get the Elephant when that creature dies.

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Enchantment
Creatures you control have base power and toughness 6/6 and are Oozes in addition to their other types.
Whenever an opponent casts a spell, if it's not their turn, you create a 3/3 green Elephant creature token.
Sorcery // Sorcery
Assault deals 2 damage to any target.
Battery
Create a 3/3 green Elephant creature token.
Sorcery
Create a 3/3 green Elephant creature token.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Create a 3/3 green Elephant creature token.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature dies, create a 2/2 white Griffin creature token with flying.
Creature — Human Shaman (1/1)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-5
1/1
: Create a 3/3 green Elephant creature token.
LEVEL 6+
1/1
: Create two 3/3 green Elephant creature tokens.
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