Fallowsage
Jumpstart 2022 — Uncommon
Creature — Merfolk Wizard
Whenever Fallowsage becomes tapped, you may draw a card.
Memories of ages past are said to swim the minds of lounging fallowsages.
Jumpstart 2022 — Uncommon
Creature — Merfolk Wizard
Whenever Fallowsage becomes tapped, you may draw a card.
Memories of ages past are said to swim the minds of lounging fallowsages.
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Buy now! ▶Creature — Snake (3/3)
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever Broodbirth Viper deals combat damage to a player, you may draw a card.
Creature — Nautilus Beast (2/2)
Whenever Chambered Nautilus becomes blocked, you may draw a card.
Creature — Human Ninja (2/2)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
Legendary Creature — Human Wizard (1/1)
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted.
Creature — Wall (0/5)
Defender
Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn.
Creature — Human Wizard (2/3)
Whenever a permanent is turned face up, you may draw a card.
Legendary Creature — Human Soldier (1/3)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.
Creature — Bird (4/4)
Flying
Whenever another creature dies, you may draw a card. If you do, discard a card.
Creature — Human Rogue (2/1)
Shroud (This creature can't be the target of spells or abilities.)
Whenever Neurok Commando deals combat damage to a player, you may draw a card.
Creature — Snake (1/3)
Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn.
Creature — Human Detective (3/2)
Whenever Projektor Inspector or another Detective you control enters and whenever a Detective you control is turned face up, you may draw a card. If you do, discard a card.
Creature — Wall (0/3)
Defender (This creature can't attack.)
Whenever Psychic Membrane blocks, you may draw a card.
Creature — Merfolk Wizard (2/5)
Whenever Sage of the Falls or another non-Human creature you control enters, you may draw a card. If you do, discard a card.
Creature — Kraken (3/5)
Constellation — Whenever an enchantment you control enters, you may draw a card. If you do, discard a card.
Creature — Fish (3/3)
Flying
Whenever an artifact you control enters, you may draw a card. If you do, discard a card.
Creature — Eye Spy (1/3)
Flying
Whenever Spy Eye deals combat damage to a player, you may draw a card from that player's library.
Artifact Creature — Phyrexian Artificer (2/4)
Whenever Transplant Theorist or another artifact you control enters, you may draw a card. If you do, discard a card.
: Put target card from your graveyard on the bottom of your library.
Legendary Artifact Creature — Phyrexian Vedalken (2/4)
Other blue creatures you control have "Whenever this creature becomes tapped, draw a card, then discard a card."
Other artifact creatures you control get +1/+1.
: Until end of turn, target creature you control becomes a blue artifact in addition to its other colors and types. Activate only as a sorcery. ( can be paid with either or 2 life.)
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