Gallant Cavalry
Jumpstart 2022 — common
Creature — Human Knight
Sets Gallant Cavalry has been printed in:
Jumpstart 2022 — common
Creature — Human Knight
Sets Gallant Cavalry has been printed in:
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Buy now! ▶Creature — Unicorn (3/3)
Vigilance (Attacking doesn't cause this creature to tap.)
When Valorous Steed enters the battlefield, create a 2/2 white Knight creature token with vigilance.
Creature — Human (1/2)
When Seller of Songbirds enters the battlefield, create a 1/1 white Bird creature token with flying.
Creature — Cat (3/3)
Other Cats you control get +1/+1 and have lifelink.
When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.
Creature — Archon (3/4)
Flying, lifelink
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.
Creature — Kor Cleric (2/3)
Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token.
: Another target Cleric gains lifelink until end of turn.
Creature — Spirit Cleric (2/2)
Flying
When Pillardrop Rescuer enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand.
Creature — Cat Cleric (2/3)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When Basri's Acolyte enters the battlefield, put a +1/+1 counter on each of up to two other target creatures you control.
Creature — Unicorn (2/3)
When Brightmare enters the battlefield, tap up to one target creature. You gain life equal to that creature's power.
Creature — Dinosaur (3/3)
Flying
When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.
Creature — Cat Soldier (4/4)
Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.
Legendary Artifact Creature — Artificer (3/3)
Vigilance
At the beginning of your end step, untap each other artifact creature you control.
, : Create a 5/5 colorless Vehicle artifact token named Zeppelin with flying and crew 3. (It has "Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.")
Creature — Spirit Soldier (3/2)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When Martyr's Soul enters the battlefield, if you control no tapped lands, put two +1/+1 counters on it.
Creature — Human Scout (2/2)
When Mausoleum Guard dies, create two 1/1 white Spirit creature tokens with flying.
Creature — Angel (3/4)
Flash
Flying
When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
Creature — Spirit (2/3)
Flying
When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.
Creature — Human Wizard (2/2)
When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.
Creature — Angel (3/2)
Flying
When Dawning Angel enters the battlefield, you gain 4 life.
Creature — Angel (3/3)
Flying
When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.
Creature — Vampire Cleric (3/2)
When Inspiring Cleric enters the battlefield, you gain 4 life.
Creature — Angel Cleric (2/1)
Flying
When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card.
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