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Hooting Mandrills (Jumpstart 2022)

Hooting Mandrills

Jumpstart 2022 — common

Creature — Ape

Sets Hooting Mandrills has been printed in:

Hooting Mandrills (Jumpstart 2022)

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Cards like Hooting Mandrills in Jumpstart 2022:

Baloth Woodcrasher

Baloth Woodcrasher

Creature — Beast (4/4)

Landfall — Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.

6.2 /10
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Colossal Dreadmaw

Colossal Dreadmaw

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Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

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Creeperhulk

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: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.

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Havenwood Wurm

Havenwood Wurm

Creature — Wurm (5/6)

Flash (You may cast this spell any time you could cast an instant.)
Trample

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Rampaging Baloths

Rampaging Baloths

Creature — Beast (6/6)

Trample
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Silverback Shaman

Silverback Shaman

Creature — Ape Shaman (5/4)

Trample
When Silverback Shaman dies, draw a card.

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Spectral HuntCaller

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: Creatures you control get +1/+1 and gain trample until end of turn.

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Woodborn Behemoth

Woodborn Behemoth

Creature — Elemental (4/4)

As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

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Avenger of Zendikar

Avenger of Zendikar

Creature — Elemental (5/5)

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.
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Challenger Troll

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Creature — Troll (6/5)

Each creature you control with power 4 or greater can't be blocked by more than one creature.

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Engulfing Slagwurm

Engulfing Slagwurm

Creature — Wurm (7/7)

Whenever Engulfing Slagwurm blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness.

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Flourishing Hunter

Flourishing Hunter

Creature — Wolf Spirit (6/6)

When Flourishing Hunter enters the battlefield, you gain life equal to the greatest toughness among other creatures you control.

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Howlgeist

Howlgeist

Creature — Spirit Wolf (4/2)

Creatures with power less than Howlgeist's power can't block it.
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Iridescent Hornbeetle

Iridescent Hornbeetle

Creature — Insect (3/4)

At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.

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Kessig Cagebreakers

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Creature — Human Rogue (3/4)

Whenever Kessig Cagebreakers attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard.

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Undergrowth — When Kraul Foragers enters the battlefield, you gain 1 life for each creature card in your graveyard.

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When Moldgraf Millipede enters the battlefield, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill a card, put the top card of your library into your graveyard.)

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Quarry Beetle

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When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield.

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Wolverine Riders

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Whenever another Elf enters the battlefield under your control, you gain life equal to its toughness.

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