Titanic Brawl
Jumpstart 2022 — Common
Instant
Titanic Brawl rulings:
2019-01-25: If either target is an illegal target as Titanic Brawl resolves, neither creature will deal or be dealt damage.

Jumpstart 2022 — Common
Instant
Titanic Brawl rulings:
2019-01-25: If either target is an illegal target as Titanic Brawl resolves, neither creature will deal or be dealt damage.

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Instant
Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Sorcery
This spell costs less to cast if it targets a Dinosaur you control.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Creature — Human Soldier // Sorcery — Adventure (2/2)
Callous Sell-Sword enters with a +1/+1 counter on it for each creature that died under your control this turn.
Burn Together
Target creature you control deals damage equal to its power to any other target. Then sacrifice it.
Creature — Elemental Mutant (0/0)
Graft 4 (This creature enters with four +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
When Cytoplast Root-Kin enters, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.
Artifact Creature — Construct (0/0)
Iron Apprentice enters with a +1/+1 counter on it.
When Iron Apprentice dies, if it had counters on it, put those counters on target creature you control.
Creature — Frog Druid (4/4)
Reach
: Exile another target creature you control, then return it to the battlefield under its owner's control with a +1/+1 counter on it. Activate only as a sorcery.
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