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Baffling Defenses (Jumpstart: Historic Horizons)

Baffling Defenses

Jumpstart: Historic Horizons — Common

Instant

Sets Baffling Defenses has been printed in:

Baffling Defenses (Jumpstart: Historic Horizons)

Rating:

10/10

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Cards similar to Baffling Defenses:

Teyo Aegis Adept

Teyo, Aegis Adept

Legendary Planeswalker — Teyo

+1: Up to one target creature's base power perpetually becomes equal to its toughness. It perpetually gains "This creature can attack as though it didn't have defender."
-2: Conjure a card named Lumbering Lightshield onto the battlefield.
-6: You get an emblem with "At the beginning of your end step, return target white creature card from your graveyard to the battlefield. You gain life equal to its toughness."

10 /10
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Astroquarium

Astroquarium

Artifact

When Astroquarium enters, you may put an art sticker on it.
, : Until end of turn, target creature becomes a blue Shark with base power and toughness 4/4. If the cracks in Astroquarium's art are completely covered, that creature becomes a blue Octopus with base power and toughness 8/8 instead. Activate only as a sorcery.

0.8 /10
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Behind the Mask

Behind the Mask

Instant

As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.)
Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/3. If evidence was collected, it has base power and toughness 1/1 until end of turn instead.

3.9 /10
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Better Offer

Better Offer

Sorcery

Put a random creature card with mana value X or less from target opponent's library onto the battlefield under your control. It perpetually has base power and toughness X/X and perpetually gains ward .

10 /10
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Captain Rex Nebula

Captain Rex Nebula

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At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target."

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Dance of the Skywise

Dance of the Skywise

Instant

Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.

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