Lightwalker
Jumpstart — Common
Creature — Human Warrior
Lightwalker rulings:
There are no rulings for Lightwalker.

Jumpstart — Common
Creature — Human Warrior
Lightwalker rulings:
There are no rulings for Lightwalker.

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Creature — Dog Archer (4/1)
Ainok Artillerist has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.)
Creature — Bird Wizard (3/1)
Flying
At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.
Creature — Imp (6/5)
Flying
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Chaos Imps has trample as long as it has a +1/+1 counter on it.
Snow Creature — Insect (3/3)
: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous. can be paid with one mana from a snow source.)
As long as Chillerpillar is monstrous, it has flying.
Artifact Creature — Gargoyle (2/2)
Obstinate Gargoyle has flying as long as it's modified. (Equipment, Auras you control, and counters are modifications.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Drake (1/2)
Flying
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
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