Foundry Hornet
Kaladesh Remastered — Uncommon
Creature — Insect
Flying
When Foundry Hornet enters, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.
Kaladesh Remastered — Uncommon
Creature — Insect
Flying
When Foundry Hornet enters, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.
Creature — Human Shaman (2/3)
Exploit (When this creature enters, you may sacrifice a creature.)
When Minister of Pain exploits a creature, creatures your opponents control get -1/-1 until end of turn.
Creature — Human Warrior (2/2)
When Night Clubber enters, creatures your opponents control get -1/-1 until end of turn.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Creature — Nightmare Horse (2/2)
Plague Mare can't be blocked by white creatures.
When Plague Mare enters, creatures your opponents control get -1/-1 until end of turn.
Enchantment Creature — Giant (4/6)
Constellation -- Whenever Doomwake Giant or another enchantment you control enters, creatures your opponents control get -1/-1 until end of turn.
Creature — Phyrexian Wurm (6/5)
When Massacre Wurm enters, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.
Creature — Hag // Instant — Adventure (3/5)
When Sea Hag enters, creatures your opponents control get -4/-0 until end of turn.
Aquatic Ingress
Up to two target creatures each get +1/+0 until end of turn and can't be blocked this turn. (Then exile this card. You may cast the creature later from exile.)
Creature — Demon (4/5)
Flying
When Archfiend of Sorrows enters, creatures your opponents control get -2/-2 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature — Human Warrior (3/3)
Partner with Soulblade Renewer (When this creature enters, target player may put Soulblade Renewer into their hand from their library, then shuffle.)
Deathtouch
Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn.
Creature — Phyrexian Carrier (2/2)
Deathtouch
As Plague Engineer enters, choose a creature type.
Creatures of the chosen type your opponents control get -1/-1.
Creature — Centaur Wizard (3/3)
When Chronicler of Heroes enters, draw a card if you control a creature with a +1/+1 counter on it.
Creature — Snake (0/0)
Hagra Constrictor enters with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.)
Creature — Zombie Shapeshifter (3/3)
: Endling gains menace until end of turn.
: Endling gains deathtouch until end of turn.
: Endling gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
: Endling gets +1/-1 or -1/+1 until end of turn.
Creature — Shade (1/1)
: Evernight Shade gets +1/+1 until end of turn.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Artifact Creature — Bird (0/0)
Flying
Modular 3 (This creature enters with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Whenever another artifact you control enters, target creature an opponent controls gets -1/-1 until end of turn.
Creature — Human Berserker (2/2)
When Mogis's Marauder enters, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each in the mana costs of permanents you control counts toward your devotion to black.)
Creature — Human Assassin (2/1)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
: Until end of turn, Xathrid Slyblade loses hexproof and gains first strike and deathtouch. (It deals combat damage before creatures without first strike. Any amount of damage it deals to a creature is enough to destroy it.)
Enchantment — Saga // Enchantment Creature — Spirit (0/0)
(As this Saga enters and after your draw step, add a lore counter.)
I, II -- Each opponent sacrifices a creature unless they discard a card.
III -- Exile this Saga, then return it to the battlefield transformed under your control.
Animus of Night's Reach
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.
Creature — Vampire Warlock (2/2)
When Tenured Inkcaster enters, put a +1/+1 counter on target creature.
Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.
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