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Hijack (Kaladesh Remastered)

Hijack

Kaladesh Remastered — Common

Sorcery

Sets Hijack has been printed in:

Hijack (Kaladesh Remastered)

Rating:

7.4/10

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Cards similar to Hijack:

Sibling Rivalry

Sibling Rivalry

Sorcery

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

5.2 /10
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Infernal Captor

Infernal Captor

Creature — Devil Rogue (3/3)

Exploit (When this creature enters, you may sacrifice a creature.)
When Infernal Captor exploits a creature, gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn.

4.5 /10
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Angrath the FlameChained

Angrath, the Flame-Chained

Legendary Planeswalker — Angrath

+1: Each opponent discards a card and loses 2 life.
-3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has mana value 3 or less.
-8: Each opponent loses life equal to the number of cards in their graveyard.

7.6 /10
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Reptilian Recruiter

Reptilian Recruiter

Creature — Lizard Warrior (4/2)

Trample
When Reptilian Recruiter enters, choose target creature. If that creature's power is 2 or less or if you control another Lizard, gain control of that creature until end of turn, untap it, and it gains haste until end of turn.

5.3 /10
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The Shattered States Era  Nameless Conqueror

The Shattered States Era // Nameless Conqueror

Enchantment — Saga // Enchantment Creature — Human Samurai (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.
II — Creatures you control get +1/+0 until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Nameless Conqueror

Trample, haste

5.9 /10
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Vengeful Possession

Vengeful Possession

Sorcery

Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. You may discard a card. If you do, draw a card.

5.1 /10
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