Blood Seeker
Magic 2012 — Common
Creature — Vampire Shaman
Sets Blood Seeker has been printed in:

Magic 2012 — Common
Creature — Vampire Shaman
Sets Blood Seeker has been printed in:

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Creature — Phyrexian Cleric (1/1)
Whenever another creature you control enters, you may gain 1 life.
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Enchantment
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
Enchantment
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Enchantment
Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.
At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.
Enchantment — Aura
Enchant creature
You control enchanted creature.
Whenever a creature an opponent controls enters, attach Illusory Gains to that creature.
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Whenever a creature an opponent controls enters, you may attach Prison Term to that creature.
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