Searing Barb
March of the Machine — Common
Sorcery
Searing Barb rulings:
There are no rulings for Searing Barb.

March of the Machine — Common
Sorcery
Searing Barb rulings:
There are no rulings for Searing Barb.

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Creature — Human Soldier Werewolf // Creature — Werewolf (4/3)
, : Ballista Watcher deals 1 damage to any target.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Ballista Wielder
: Ballista Wielder deals 1 damage to any target. A creature dealt damage this way can't block this turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Artifact — Equipment
Equipped creature can't be blocked by Vampires or Zombies.
Equipped creature has ", Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target."
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Enchantment
Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to any target.
Creature — Eldrazi (5/5)
Untap Endbringer during each other player's untap step.
: Endbringer deals 1 damage to any target.
, : Target creature can't attack or block this turn.
, : Draw a card.
Creature — Dragon (2/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever you activate an ability of a Sarkhan planeswalker, Sarkhan's Whelp deals 1 damage to any target.
Creature — Dragon (5/5)
Flying (This creature can't be blocked except by creatures with flying or reach.)
: Shivan Hellkite deals 1 damage to any target.
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