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Goblin General (Masters Edition IV)

Goblin General

Masters Edition IV — Uncommon

Creature — Goblin Warrior

Sets Goblin General has been printed in:

Goblin General (Masters Edition IV)

Rating:

3.79/10

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Cards similar to Goblin General:

Goblin Rabblemaster

Goblin Rabblemaster

Creature — Goblin Warrior (2/2)

Other Goblin creatures you control attack each combat if able.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.
Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.

8.9 /10
$1.54
Battle Cry Goblin

Battle Cry Goblin

Creature — Goblin (2/2)

: Goblins you control get +1/+0 and gain haste until end of turn.
Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.

8.4 /10
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Mardu Ascendancy

Mardu Ascendancy

Enchantment

Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.
Sacrifice this enchantment: Creatures you control get +0/+3 until end of turn.

7.9 /10
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Patron of the Akki

Patron of the Akki

Legendary Creature — Spirit (5/5)

Goblin offering (You may cast this spell any time you could cast an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.)
Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.

2.7 /10
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Alistair the Brigadier

Alistair, the Brigadier

Legendary Creature — Human Soldier (3/3)

Whenever you cast a historic spell, create a 1/1 white Soldier creature token. (Artifacts, legendaries, and Sagas are historic.)
Whenever Alistair attacks, you may pay . If you do, creatures you control get +X/+X until end of turn, where X is the number of historic permanents you control.

6.4 /10
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Basri Devoted Paladin

Basri, Devoted Paladin

Legendary Planeswalker — Basri

+1: Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn.
-1: Whenever a creature attacks this turn, put a +1/+1 counter on it.
-6: Creatures you control get +2/+2 and gain flying until end of turn.

3.6 /10
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